PanosK92/SpartanEngine
A game engine with a fully bindless, GPU-driven renderer featuring real-time path-traced global illumination, hardware ray tracing, and a physics simulation running at 200Hz, built over 10+ years of R&D
C++
Stars
3.1k
Forks
269
License
MIT
Open Issues
24
Updated
9m ago
No README available
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Statistics
- Stars
- 3.1k
- Forks
- 269
- Open Issues
- 24
- Created
- Jun 18, 2016
- Updated
- Aug 03, 2026