SeloSlav/medieval-settlement-threejs

Three.js medieval settlement sandbox: procedural hills, forest, and rivers. Curved dirt roads with PBR wear blending, wooden bridges, and junctions. Place mills, quarries, reforesters, and burgage residence zones along road frontage; SpacetimeDB runs economy, labor, and road logistics.

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Stars 45
Forks 3
Open Issues 0
Updated 9m ago

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Stars
45
Forks
3
Open Issues
0
Created
Jul 09, 2026
Updated
Jul 30, 2026