SeloSlav/medieval-settlement-threejs
Three.js medieval settlement sandbox: procedural hills, forest, and rivers. Curved dirt roads with PBR wear blending, wooden bridges, and junctions. Place mills, quarries, reforesters, and burgage residence zones along road frontage; SpacetimeDB runs economy, labor, and road logistics.
TypeScript
Stars
45
Forks
3
Open Issues
0
Updated
9m ago
No README available
Statistics
- Stars
- 45
- Forks
- 3
- Open Issues
- 0
- Created
- Jul 09, 2026
- Updated
- Jul 30, 2026